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Diablo III and the Paragon System

August 21, 2012 by Richard Vincenti Jr Leave a Comment

Blizzard has introduced a new Paragon system for Diablo players.Diablo3 Box Art Once you hit level 60 all of your experience gained goes toward Paragon levels. You will gain an over core stat increase each time you reach a new Paragon level, similar to normal leveling.

A new portrait system has been introduced that changes every ten levels just to let others know how awesome you are. There will be a Magic and Gold find cap of 300% and the amount of time investment needed to attain the final levels of the new Paragon system will be similar to the time needed to reach level 99 in Diablo II.

I am excited to see many of the other changes that have come along in patch 1.0.4 and I feel Blizzard is really making a good attempt to add more depth to the game. This recent patch has my imagination running again as I think of how Diablo III  is in many ways just getting started.

The latest patch for Diablo III is now live and all the details, including the Paragon system, can be found on the Diablo III community site here.

Filed Under: Games Tagged With: Blizzard, Diablo III, Paragon

Mists Of Pandaria Cinematic Revealed

August 18, 2012 by Richard Vincenti Jr Leave a Comment

World Of Warcraft Mists of Pandaria

Earlier this week Blizzard revealed the cinematic for it’s newest expansion World Of Warcraft: Mists Of Pandaria at GamesCom. As expected Blizzard offers up a visually amazing cinematic that includes some humor and showcases Blizzards attempt to get back to the roots of  WoW by featuring a battle between and orc and human. Check out the cinematic below.

World of Warcraft: Mists of Pandaria expansion is set to be released 9/25/2012.

Filed Under: Games Tagged With: Blizzard, Cinematic, World Of Warcraft

World Of Warcraft: Mists of Pandaria

August 18, 2012 by Richard Vincenti Jr Leave a Comment

World Of Warcraft:Mists Of Pandaria

The latest expansion for World Of Warcraft promises to keep things fresh with lots of new features and content. Blizzard takes a different approach this time around and has decided to focus more on world events and features to keep you engaged. MOP will be introducing a whole new continent this time around with stunning environments.

Mists of Pandaria is loaded with new features including the new playable race the Pandaren. The Pandaren are unique in that they are the only race that begin the game without any ties to the Horde or the Alliance. As you progress with your new Pandaren character you will be given a choice at level 10 as to what side you would like to choose. With the Pandaren comes of course martial arts which brings with it a new class, the monk.

A whole new continent will be yours to discover as you fight your way to the new level cap of 90. Dungeon challenge modes will provide more incentives to run through content more than once and keep things fresh. New scenarios promise to give you a reason to roam out in the world with your friends and complete tasks together.

There is a whole new continent in this fourth expansion that includes many new zones including Kun-Lai Summit, Townlong Steppes, The Jade Forest, Vale of Eternal Blossoms, Valley of the Four Winds, Dread Wastes, and Krasarang Wilds. With this release also comes the addition of Pet Battles which will have all your favorite pets dueling it out in turn based combat. When this expansion was first introduced I was surprised and a bit nervous as the direction Blizzard was going seemed so different that it made me wonder how they were going to make all this work. As time has gone on and the beta has been updated over and over, things started to become clearer and my initial feelings about the expansion started to change. I plan to go more in depth on this expansion once we move past the beta and really get into the content. It is too early too tell how this expansion will hold up compared to previous releases but I remain optimistic as Blizzard drives toward a September 25th release date.

Filed Under: Games Tagged With: Blizzard, Mists of Pandaria, MOP, World Of Warcraft

MMORPGs Becoming Free-To-Play

August 18, 2012 by Richard Vincenti Jr Leave a Comment

Star Wars The Old Republic Game

Many major MMORPGs are becoming free-to-play and its all because of the communities around these games speaking out. Many subscribers to these games feel less value in the product between major updates and don’t want to commit. Drops in subscribers are a major problem with these types of games. Star Wars: The Old Republic has recently announced that this fall it is Star Wars: Old Republic going to offer a free-to-play option that will allow players to reach up to level 50. Blizzard Entertainment has also released a free-to-play version of Diablo III up to level 13.

Players will be given a choice as to whether or not they want to pay to gain access to otherwise restricted features. The bottom line is here that with the option of free-to-play you have a better chance of holding on to players and keeping their interest in the game but also you make it easier for new people to get into your game. I know from personal experience that there have been many times where I wanted to get into something new but didn’t want to commit to a subscription.

Filed Under: Games Tagged With: Computers, Games, MMO, MMORPG

Minecraft: Pocket Edition Update

August 18, 2012 by Richard Vincenti Jr Leave a Comment

MineCraft

 

Minecraft Pocket Edition, the mobile edition of the popular game, has been updated to version 0.3.3 for the iPad and iPod and has a few nice additions.

First, many well known bugs have been corrected in this update including the furnace, sapling and leaves bugs. Bow and arrow support also makes its way in along with skeletons and spiders.
The Pocket Edition of Minecraft is available for Android and iOS and if you haven’t played this version you should definitely give it a shot.
Build on, my friends!

Filed Under: Games Tagged With: Minecraft, Mobile, Updates

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