Steven Spielberg returns to executive produce the long-awaited next installment of his groundbreaking Jurassic Park series, Jurassic World. Colin Trevorrow directs the epic action-adventure from a screenplay he wrote with Derek Connolly. Frank Marshall and Patrick Crowley join the team as producers.
Jurassic World will be released in 3D by Universal Pictures on June 12, 2015.
Blizzard Entertainment has just announced an all new franchise Overwatch, a first person shooter based on team play. The first video is an awesome cinematic that gives us a glimpse into the minds of some of the new characters you will be playing in Overwatch. The second video showcases gameplay, which I have to say looks immediately engaging and the visuals have a clean and unique artistic styling that is quite refreshing.
Below I have posted the official press release. Head to Blizzard Entertainment for full details on the new first person shooter.
World premiere of brand-new Blizzard game universe at BlizzCon®
Show attendees go hands-on with Overwatch, running live on 600 BlizzCon PCs
Beta coming in 2015; sign-ups NOW LIVE at www.playoverwatch.com
ANAHEIM, Calif.—November 7, 2014—In front of a live crowd of more than 25,000 BlizzCon® attendees and an expected online audience numbering in the millions, Blizzard Entertainment today announced Overwatch™, a pick-up-and-play first-person shooter featuring an amazing cast of heroes and set in an all-new Blizzard game universe.
The action of Overwatch takes place in a technologically advanced, highly stylized future earth. In a time of global crisis, an international task force of soldiers, scientists, adventurers, and oddities known as Overwatch had come together to restore peace to a war-torn world. After many years, the group’s influence waned, and it was eventually disbanded. Overwatch might be gone now . . . but the world still needs heroes.
With an emphasis on accessibility and pure fun, Overwatch brings Blizzard’s signature easy-to-learn, hard-to-master gameplay to the FPS genre. Harnessing the power of their hero of choice, players will join forces in teams of six and battle each other across a range of futuristic global locations, from the hologram-lit streets of London to a bazaar in the shadows of a high-tech Egyptian pyramid. Every battlefield is iconic and built to highlight each character’s unique abilities, and fights can shift from streets to rooftops to open skies within the span of a breath.
“Overwatch is our take on a vibrant, near-future universe with amped-up characters and action-packed team-based gameplay,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “With every new Blizzard game, we look at our favorite aspects of a genre and put our own spin on things. Our goal with Overwatch is to create an awesome FPS experience that’s more accessible to a much wider audience while delivering the action and depth that shooter fans love.”
The heroes of Overwatch each bring their own distinct weapons and superabilities to bear. Here’s just a glimpse of the numerous heroes that will ultimately fill Overwatch’s rosters:
Tracer, a former British test pilot who shrugs at danger, can execute impossible acrobatic assaults thanks to her ability to teleport, drop energy bombs, and even reverse time.
Reinhardt, a hulking German soldier in battle armor, can charge great distances and pin his enemies to a wall or slam the ground with his rocket hammer to knock them off their feet.
Hanzo, a bow-wielding Japanese mercenary, has the ability to scale walls with his bare hands, fire off a tracking device that illuminates nearby enemies for his team, and unleash a huge spirit dragon that does grievous damage to all enemies in its path.
Symmetra, an Indian architech, manipulates light and energy to shield her allies and damage her enemies—and she can turn the tide of any battle by building a device that instantly transports her teammates to the front lines.
While each hero represents a formidable force on their own, players can amplify their potential by assembling into a well-balanced team and creatively combining powers. No matter which hero or playstyle they prefer, players will be able to team up and accomplish the incredible in Overwatch.
Hendo Hover has created a technology that uses an engine that creates a magnetic field which pushes against itself to create lift. The board currently hovers 1 inch above the ground. The technology in these boards currently requires a special surface in order to operate, so it’s not quite like the hoverboard from Back to the Future, but it’s still pretty awesome.
Hendo Hover is also offering a small scale developer kit called “The Whitebox” which allows users to get creative and utilize their new hovering engines in any way they like. These developer kits can be programmed and controlled with both Android an iOS devices. This project is being funded through a Kickstarter campaign which is linked in the widget below. For more information head here.
Just a little parody that I stumbled, which is awesome! Thanks to a post from George Takei. I often run into geeky parodies while exploring the vast greatness of the internet, but I thought that this one stood out. Enjoy!
Adam Savage shows us around his amazing “hidden workshop of wonder” in San Francisco on Tested.
The workshop is filled with notable film props, costumes, specialized tools, collector items and more. He shows us how he made a relatively inexpensive display case into something fantastic for showing off a few of his many collectible items as well as giving us a peek into how he manages and organizes his many tools, bits, accessories and more.