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iTunes 11 Has Finally Arrived

November 29, 2012 by Richard Vincenti Jr Leave a Comment

Yes, Apple has officially released iTunes 11, which I must say is the biggest change to iTunes in sometime. My first impression of the new iTunes is a bit of a surprise, Apple has done a really nice job with this release. Of course with all things that are new, it will take a while for us to truly evaluate the new and improved iTunes, but so far things are looking pretty impressive.

So what’s new? Well, quite a bit actually. iTunes has essentially been completely redesigned and you will notice these changes the moment you first launch the application.

iTunes 11 ScreenShot
(Credit: Apple)

Preview History:

iTunes 11 now features preview history, something that I greatly appreciate. I actually find that I will preview certain songs and then move on with out keeping track of them, then when I want to go back to the one I liked, I completely forget the song name. This new feature gets rid of the guessing game and it does so across all of your devices thanks to iCloud. The preview history is not just for music, it will also store any movies or TV shows you previewed as well.

Saving your place:

You can now pause any movie, podcast, TV show, iTunesU Lesson, or audiobook and pick up where you left off on any device.

New Mini Player:

Apple is all about mini these days and it’s no different when it comes to iTunes. The new mini player offers up a nice way for you to be able to gloss through your library by providing you with a mini version of it. You can also see what song is going to play next by clicking on the new “Up Next:”  button. The “Up Next:” feature is also available in the full size version of iTunes 11 and will also allow you to queue up music ahead of the song your currently listening to. This feature should come in handy when you’re in charge of the party music.

miniPlayeri11
The New mini Player in iTunes11 (Credit:Apple)

A Clean New Design:

Yeah, I know looks aren’t everything, especially when it comes to software. I use a ton of great apps that for lack of a better word look like, crap, but are extremely useful. iTunes 11, however, looks great. The new redesign is enough to make you feel uncomfortable at first, but once you settle in you quickly realize that things are where they need to be and that everything looks great. The interface just seems to get out of the way and it lets my content shine. This is also true of the iTunes Store which now features a very image rich experience.

iTunes Store Now Features a Gift Card Scanning Feature:

 

iTunesCardRedemption
New iTunes11 Card Redemption (Credit:GWE)

You can now just take a photo of your iTunes Store gift card to redeem it, which is actually a really nice little feature that I missed initially, thanks to MacRumors, who pointed this out.

 

Filed Under: Apple, Apps, Computers, Mac, Microsoft, News, Windows Tagged With: Apple, iPad, iPhone, iTunes, iTunes 11, Mac, Micrsoft, Music, Windows

Pondering Apple Software with Jonathan Ive in Charge

November 19, 2012 by Richard Vincenti Jr Leave a Comment

The recent shake up in Apple’s executives has left Jonathan Ive in charge of software design as well as hardware design. This change up could have Apple’s next big software release featuring some big changes.

Jonathan Ive
Jonathan Ive, Senior Vice President of Industrial Design at Apple Inc.

Jonathan Ive has always pushed the idea of keeping things simple and clean and he will likely bring this mentality into play when working with Apple’s software. In every corner of OSX and even iOS, you will find bits and pieces of texture and art incorporated right into the UI. One only needs to perform a few common tasks on any Apple OS to find these little decorations. For instance, the wooden bookshelves in iBooks, linen textures on the side panels, and torn paper on the calendar, these are all things that Ive will likely remove in future versions.

I personally don’t have a problem with them but then again I don’t have any doubt that Jonathan Ive will do a great job in overseeing the design aspect of Apple’s software. Simplicity can be just as beautiful as any decorative pattern or texture. If anything, the application itself should be the centerpiece not what surrounds it, but there needs to be some balance. Take away too much and you risk making the OS feel too utilitarian and dull but add too much and it can become distracting. Some critics of Apple believe that these little decorations date the software and make it look silly. It will be interesting to see what the critics say about Ive’s spin on the next generation of Apple OS software.

I can’t help but wonder what other changes are in the works for the next release of Mac OS. It’s not perfect but OSX has been around for sometime now and it’s still just as enjoyable to use as it ever has been. Will we see a move away form the Dock? It is possible that the next Mac OS will more closely resemble iOS, even more than it does already. This seems to be the case with Windows 8 which feels a lot like Windows phone and the Xbox dashboard mashed together. I feel the Dock is effective and elegant but at times unnecessary.

I like the way iOS handles open applications by keeping them out of view at the bottom of the screen, you only need to swipe up to access them. I would like to see the new Mac OS handle open applications in a similar way. I understand you can hide the dock but it’s just not the same. We could have open applications and their corresponding windows be in this bottom slide while all of our other applications could be accessed through the Launchpad. Also, since the Dock will be removed, we will need a quick way to access the Launchpad, preferably by gesture.

We can only offer up our best suggestions, but given Apple’s record of releasing OS software we technically should have little to fear. We will just have to wait and see what Ive and the crew at Apple come up with.

Filed Under: Apple, Computers, Discussions Tagged With: Apple, iOS, Jonathan Ive, Mac, OSX

Starcraft II Heart of The Swarm Available For Pre-Purchase

November 13, 2012 by Richard Vincenti Jr Leave a Comment

Starcraft II Heart of the Swarm Logo

It’s official, StarCraft® II: Heart of the Swarm™ will be released to the masses on March 12, 2013, but you don’t have to wait to buy it. You can pre-purchase the new Starcraft expansion now by logging into battle.net. The expansion will cost $39.99.

Heart of the Swarm is the first expansion set to Blizzard Entertainment’s sci-fi real-time strategy game StarCraft® II: Wings of Liberty™. Heart of the Swarm continues the epic story from Wings of Liberty with an all-new campaign that focuses on Kerrigan, the former Queen of Blades. This expansion will feature 20 new campaign missions, new gameplay mechanics, new multiplayer maps, new units, and new pre-rendered cinematics.

Zerg ScreenShot1

Multiplayer Unit Rundown

Shredder

The Shredder is a new unit built from the Factory that allows the terran player to control the battlefield. In its mobile form, the Shredder has no attack — but when set to stationary mode, it channels area-effect damage to both the air and ground. If a friendly unit enters the range of the Shredder, the weapon shuts off.

Warhound

 The Warhound is a small, walking ground mech that wields an effective anti-air weapon with splash damage, much like the Thor from Wings of Liberty. The difference is that the Warhound is smaller and much more nimble, though it gives up some range on its anti-air missiles in exchange for this mobility. The Warhound also wields a small ground attack weapon that does additional damage to mechanical units, making it particularly well suited to taking out enemy Siege Tanks — though it’s not particularly effective against non-mechanical units.

Viper

The Viper is a new flying unit with three unique abilities. Blinding Cloud temporarily reduces the attack range of all ground units inside the cloud to melee range, and prevents energy-based abilities from being used. Abduct allows the Viper to physically pull a unit to the Viper’s location. Finally, the Viper has a one-time ability called Ocular Parasite, which allows it to detach its eye stalk and meld it onto any friendly, non-massive unit, turning that unit into a detector.

Swarm Host

The Swarm Host is a slow-moving ground unit that has no standard attack. When burrowed, the Swarm Host spawns a continuous stream of slow-moving melee units called Locusts that can be used to lay siege and pressure entrenched enemy positions.

Tempest

The tempest is a new capital ship that deals massive area-of-effect damage to air units. It also has a standard ground attack, but its chief role is to help gain air superiority.

Oracle

The Oracle is a psionic warship, built from a Stargate, that uses several unique abilities to raid and harass the enemy. The first is Entomb, which can temporarily block mineral fields from being harvested. Another ability, Preordain, grants vision of a targeted enemy building, allowing the protoss to see which units or technologies are being researched. Rounding out its kit is Phase Shift, which phases a target building, preventing it from being attacked, using its abilities, or granting technology. Not only can structures like missile turrets be prevented from attacking, but using this ability on a zerg Spire would block the production of Mutalisks, Corruptors, and air upgrades.

Replicant

 Replicants have one ability: to transform itself into any non-massive unit. They’re expensive, so cloning a Zergling would not be very cost effective, but transforming into a specialized unit like a Raven, Infestor, or Siege Tank could open up interesting strategic options for the protoss.

New Multiplayer Maps

SCMapWinter SCMapJungle SCMapCity

New Multiplayer Units

SwarmHost
Starcraft II Multiplayer Unit: Swarm Host
WarHound
Starcraft II Multiplayer Unit: War Hound
Viper
Starcraft II Multiplayer Unit: Viper
Tempest
Starcraft II Multiplayer Unit: Tempest
Shredder
Starcraft II Multiplayer Unit: Shredder
Replicant
Starcraft II Multiplayer Unit: Replicant
Oracle
Starcraft II Multiplayer Unit: Oracle
BattleHellion
Starcraft II Multiplayer Unit: Battle Hellion

Filed Under: Games, Mac, News, PC, Product Spotlight Tagged With: Blizzard, Games, Heart of the Swarm, Mac, PC, Starcraft II

5 Cool Mac OSX Easter Eggs

November 10, 2012 by Richard Vincenti Jr Leave a Comment

Easter EggIn almost any software application, game, or website, the developers usually incorporate some type of hidden feature or message somewhere . These hidden features are known as “easter eggs”. Here are 5 cool easter eggs for OSX.

Slow Motion 

This one is super easy, just hold down the shift key and then perform any UI action.

For example, Hold Shift and then try to minimize an application using the (yellow) minimize button. This will also work when you go to restore the window.

Tetris in Terminal

Open Finder -> Open Applications -> Open Utilities -> Open Terminal -> Type “emacs” ->Press enter -> Press ESC -> Press X -> Then Type “tetris” and Press Enter.

Snake in Terminal

Open Finder -> Open Applications -> Open Utilities -> Open Terminal -> Type “emacs” ->Press enter -> Press ESC -> Press X -> Then Type “snake” and Press Enter.

Weather for Nowhere

Go to the Dashboard and add the weather widget, if you haven’t already. Hold down the Option Key + Command and then click on the weather icon(sun,cloud,rain). You should see something interesting, you can continue to click to cycle through the available weather icons.

The Suck Effect (for minimizing)

Normally you only have two choices for your minimize effect, the Genie effect and Scale effect. There is however, a hidden third option called suck.

To use this third option simply, open the terminal and type the following. “defaults write com.apple.dock mineffect -string suck”.

Do not include the quotes when typing into the terminal.

You will need to restart the dock in order to see the new effect. You can restart the Dock by either restarting the computer or by going to Applications->Utillities-> Activity Monitor. Then force quit the Dock and it will automatically restart.

If you would like to change your effect back to one of the other options you just need to go to System Preferences->Dock and then choose an effect where it says “minimize windows using:”.

 

 

Filed Under: Apple, Computers, OSX Tagged With: Apple, Easter Egg, Mac, OSX

Apple Thinking About Dropping Intel

November 5, 2012 by Richard Vincenti Jr Leave a Comment

 

Apple has been very successful when it comes to developing  their own chips, like the new Dual Core A6X. These chips are growing more and more powerful with each iteration and soon, according to Bloomberg, Apple feels that they will eventually be able to cram enough power into their chips to run their laptops and desktops as well. In 2005 Apple decided to bring Intel into the mix when it came to processing power for the Mac. Intel makes some of the fastest an most powerful chips on the planet including the i7, which is the current chip used across the Mac experience.

Mac Pro


The idea here is to create a seamless experience across their entire product line up, something Microsoft is also trying to achieve. Having the same chip architecture in each device can make that happen. There’s no doubt that Apple will try their hardest to make everything they can in-house, but how will this impact the Apple community?

Can Apple really create a chip that can do everything just as well as a world class Intel chip can do? After all, were not talking about Angry Birds here. I am trying to imagine running applications like Adobe Photoshop and Final Cut Pro on an Apple CPU, it just doesn’t feel like it’s possible.

Apple can attract the talent needed to design great chips but this is still new territory for them and they will need time to grow and learn as a chip manufacturer. Yes, mobile devices are very powerful these days but the processing demands of pro users is many times that of any current mobile chip and at least for now, I can’t see any immediate change in the near future. As for the the next ten years or so, we could be looking at a much different story.

One of the great benefits of Apple moving to an Intel based machine was the ability to run Microsoft software on Apple hardware. If Apple were to switch chips, would you still be able to run Microsoft Windows on the Mac? How well would other developers receive that new chip line up? I think that this could potentially isolate Apple again and in way that works against them. Could this move be as bad as the decision to abandon Google and release an unfinished Map product? It’s not just the power of the Intel chip, it’s also about the name. Consumers want to see “Intel Inside” their Mac computers, it gives us confidence in that product’s capabilities, it’s a name we have grown to trust over the years.

It’s important to note that these are just rumors at best, but I don’t have any doubt in my mind that Apple is hard at work trying to find ways to put the Apple logo on everything they can inside their machines.

 

 

Filed Under: Apple, Computers, Discussions, Mac, Mobile Tagged With: A6X, Apple, CPU, i7, Intel, iPad, iPhone, Mac

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